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Posts Tagged ‘zakhaev’

The geometry is not destructible

June 30th, 2009

In the June issue of Game Informer readers had a chance to ask the editor of Modern Warfare 2. Here are some of the interesting questions that were asked and the answers that were given by the editor through Game Informer.

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One of the fans of MW2 asked that whether there would be any female soldiers in the game. To it the reply was, “Possibly in multiplayer, since I didn’t get any details about it. In the single-player campaign, you’ll be playing as specific soldiers, just like in the Call of Duty games.”

Somebody asked about the characters apart from Capt. MacTavish and “Roach.” To this the editor said that Makarov is the sociopathic new leader of the Russian ultranationalists. He further said, “Makarov has taken over from Zakhaev after the events of the first game. In Sao Paolo, there is an arms dealer targeted by Task Force 141 who wasn’t named. Infinity Ward was very concerned about giving out any story spoilers, so that’s about all I can tell you.”

There was also question put about the complete destruction of the game. He replied NO. He said that there are objects such as electrical transformers and crates, which can be blown up. He further mentioned that the geometry is not destructible.

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Game Informer offers new details on MW2

May 15th, 2009

A video teaser of MW2, we have all seen. Now the latest issue of one of the top gaming magazines, Game Informer, offers new details on Modern Warfare 2. For gamers and all the Fans of the first Modern Warfare will be happy to know that one of its major characters, Sergeant John “Soap” MacTavish, returns in this new much awaited game as the captain of an international group called Task Force 141. But this time he will be an NPC.

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Game Informer also adds in the information that the sequel “continues the narrative begun in Modern Warfare, with the world facing dangerous political instability in Russia.” In the game, a terrorist group plans to use political turmoil of Russia to their advantage in order to secure the troubled empire’s weapon stockpiles.

Another character, Makarov, who is the leader of the terrorist group, also happens to be an associate of Zakhaev, the man responsible for the first games’ nuclear attack.

President and CTO of Infinity Ward, Jason West, said earlier that the gameplay is wide open and has a lot of variety. He added more that any good story is on rails.West even estimates that MW2 campaign will be just as lengthy as its predecessor’s.

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